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Share on Reddit Today we've got a special treat: Paul is also the author of Hazel , a "personal housekeeper" that you can use to sort, organize, label, tidy, and primp your files and folders. It's a very useful and customizable utility, and I'd encourage all of you to check it out. Or you can wait until Monday, when we'll be running an exclusive Infinite Loop review of Hazel and showing you a really cool use for it, as well. I could introduce Paul more, but his introduction is probably the best introduction, so without further ado, here he is: First of all, would you like to tell the Infinite Loop readers a little bit about yourself?

I'm a one-man software shop. I live in NYC which is probably not the best place financially for someone trying to start an indie business.

Right now I'm enjoying a scotch, neat, in an old-fashioned glass. My lucky lotto numbers are 3, 7, 14, 26 and, oh, let's say, We'd like to hear a little bit about your history, past jobs, etc.

I hear you worked for a NeXT software company and then for Sun. Lighthouse had some of the best and brightest engineers I've had the pleasure of working with. It was inspiring when you get a bunch of passionate and skilled engineers together how things can just seem to run themselves.

Sun acquired Lighthouse in and unfortunately, all those apps got buried. The source code is moldering away in a warehouse along with the Lost Ark of the Covenant. It's only been in the past year or two that I've come back into the fold. I'm not sure if there was inspiration so much as constant prodding by Daniel Jalkut of Red Sweater Software.

I teeter between wanting to thank him and to blame him. Seriously, though, he's been a great help and I owe him a big debt of gratitude. Someday I'll fulfill my promise to park the Duff Beer truck in front of his house for a weekend. Any lessons for software developers particularly those on OS X that you'd like to highlight here? I guess my main piece of advice would be this: All too often, I see developers myself included fighting against the system, rolling their own solutions at the first sign of any obstacles.

Many times, it's the result of not understanding how things work. This is particularly true for Cocoa since I find it to be one of the more well thought out frameworks I've come across. Are you active in the development community, and if so, with what?

Any other applications that you absolutely love? I do talk with other devs in IRC channels, mailing lists, blogs, and message boards so I feel reasonably in touch with what's going on. So if your interpretation of being active in the community entails getting drunk with other developers, then I'm probably not being active enough.

There are bunch of great apps out there but there are two non-Apple apps that are always running in my dock: The first is OmniGraffle. Aside from diagrams, I use it for web page mock-ups and all sorts of random graphics that I need here and there. Also great for just visually mapping out ideas. The other app I use all the time is Notebook. I know that whole note-taking segment is pretty crowded now but as someone who still likes physical notebooks, I think Notebook is great.

The paradigm taken from the physical realm works for me in terms of having pages and sections. Like other apps in this space, it's great for consolidating information, graphics and random scraps.

All my ideas are usually dumped and worked out in one of those two programs. Also, both apps support LinkBack which is one of those things that doesn't get enough press. It still surprises me that Apple has no answer for data sharing between apps. Having to re-copy and paste my diagrams every time I edit them just feels so primitive. I know it's not as sexy as CoreAnimation, but Apple should be re addressing the problem by doing something like incorporating LinkBack into Cocoa.

We're heard a lot from other developers like Rogue Amoeba, see post here about the so-called "Delicious Generation". What are your thoughts on this, and how do you see yourself fitting in with the current development community? Well, I don't consider myself any sort of expert or pundit so I don't feel qualified to speak authoritatively on the "Delicious Generation" in particular but I will give some general thoughts.

It's about achieving a coherence between the two where they enhance and complement one other. If one gets in the way of the other, or one is neglected in favor of the other, that's when you get style versus substance, which is not what you want.

If you'll allow me to get even more tediously philosophical here, you know when you've achieved the right balance when the two are almost indistinguishable. In terms of design philosophy, Hazel is much different in that the goal was to minimize interactions with it.

Less or no UI when possible. I wanted it to blend in and become a part of the system. Now, I'm not claiming I've achieved this but it is something that I strive for. In some ways, this approach is counterproductive to marketing my product as Hazel doesn't try and grab your attention, but in this instance, the design goals outweigh the profit motive for better or for worse. Now, that doesn't mean I'm against adding eye-candy, I just think it's important that it doesn't interfere, confuse or distract too much.

What was the impetus for you to sit down and write Hazel? Was it written to address a particular need of yours? What guided my line of thinking was that there's a lot of software being written that keeps expanding what we do with computers. Less attention is paid to the problems with the things we already use them for. These problems are oft not recognized because we have grown accustomed to the way things work and have adapted to some degree.

So, I observed myself using my computer on a daily basis. One of the big things I noticed was that my downloads were getting out of hand. I couldn't find files anymore. Files come in from the outside and sit there until I do something with them and a lot of what I did with them was repetitive.

I figured that this is one of those things that my computer should be doing for me. I use rules in Mail to file messages for me, why not for files? I did try using a combination of Applescript, Automator and Folder Actions but it ended up being hard to maintain and a bit of a mess. Plus if I wanted to do time-based actions like move old files somewhere, I'd also have to get either cron or iCal involved. There are other more subtle details, but the main point is that I felt there was a better way to do this and so I went ahead and wrote it.

How long did it take you to write Hazel, and what was the biggest challenge you faced along the way? I started about a year ago and shipped back in September. At first, I had to reacquaint myself with the programming interfaces; I hadn't looked at the stuff in 7 or 8 years so I was a bit rusty. While a lot is the same and the main concepts haven't changed, there have been quite a few additions.

I felt a bit like I was coming out of cryogenic freeze, trying to catch up with everything that has happened while I was on ice. I think the biggest technical challenge was dealing with the filesystem. One of areas where this schizophrenia is most pronounced is in the filesystem.

Unfortunately, there's no unified programming interface to dealing with all the aspects of files you need to deal with so it ends up being a bit messier than I'd like. The biggest challenge overall, though, is motivation. Not just getting yourself to work on it, especially if you are doing it in your spare time, but getting yourself to commit to it and finish.

You are always wanting to tweak, fix, improve or add. You have doubts about whether the product is any good or if you are going about things the right way. At some point you have to bite the bullet and put it out there. I could say something like "You can do it if you just believe in yourself! So instead, just imagine that I said something less cloying.

I guess that would be the "Purchase" button. Really, though, there's not any one feature. Hazel is pretty open ended and it's interesting to see what people are coming up with.

For instance, I know there are quite a few photographers using it for their workflows and I'm starting to see some interesting scripts popping up in my forums. In a sense, it's not about what Hazel can do, but what it allows you to do. How do you use Hazel in your day-to-day computing activities?

I always have Hazel running to file stuff for me. Most of the basic stuff like putting movies in the movie folder, pics to Pictures, etc. I also have a color coding system for the status of files. If it's new, it gets colored blue. If it's older than a day but I still haven't looked at it, it gets colored green. If its been sitting around too long it gets colored red indicating to me I should do something with the file. A lot of the above is included in the sample rules that ship with it.

I also have rules for things like developer downloads from Apple they get shunted to a special folder or mail attachments from my graphic designer shunted to a different folder and unpacked.

I also have Hazel throw away stuff in my Mail Downloads folder Mail's preferences in this regard aren't sufficient for me.

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